Worms: The Board Game Collectors Edition
£135.00
35 in stock
KSWO101
Description
Worms: The Board Game is a hilarious game of strategy, chance and exploding sheep!
The worms are back, and now they’re battling for your tabletop! Navigate the map to collect crates and choose from a selection of classic Worms™ weaponry to defeat your opponents.
This Collectors Edition boxed set contains extra Worms, more Weapons, 3D Items and more!
Sounds easy, right? Just watch out for the destructible landscape, Wind, Water, Mines, Oil Drums and exploding bananas!
Worms: The Board Game is simple to learn, fun to play and challenging to win – will you be the last invertebrate standing?
WORMS© 2024. Team 17® and Worms® are registered trademarks of Team17 Digital Limited. Original Concept by Andy Davidson.
Watch It Played
Contents:
Includes everything you need to play, including:
- 1x Rulebook + 5-6 Player Expansion
- 64x Worms Miniatures
- 24x Coloured Team Rings
- 8x Crate/Mine/Oil Drum Miniatures (each)
- 30x Crate Tokens
- 10x Multi-Hex Map Tiles
- 16x Water Hexes
- 1x Wind Dial
- 1x Target Token
- 1x Danger Flipper
- 1x Metal Danger Flipper
- 150x Cards
- 35+ Counters
- 10x Custom Worms Dice
- 1x Super Sheep Target Token
Worms: The Board Game – What’s In The Retail Box?
Note: Products containing models may require assembly; Resin, PVC and Metal figures require superglue and we recommend washing in warm soapy water before assembly. Models are supplied unpainted. Digital products are delivered via the Downloads area once the order is complete.
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About Worms: The Board Game
You’ll play Worms in turns, with each player moving their chosen worm, picking up weapons, and using them to wipe out the other Teams. Your game will end one round after a player is eliminated, at which point the player among you with the most worms standing wins the game!
A Few Key Concepts…
Worms: When a worm moves, they might activate Mines, and may also pick up new weapons from Supply Crates. A fully healthy worm is placed standing up, whereas A Damaged worm must be placed lying on its side. If all of your worms are destroyed, you are eliminated!
The Turn Sequence: Each turn follows the same order of actions:
- Activate a worm
- Heal worm if Damaged
- Inch or Jump
- Inch or Jump… again
- Play a Weapon Card
- End turn
- Draw a Drop Card
- Pass the Target Token
Accuracy: Many weapons become markedly less accurate once Fired at longer range. The accuracy stat of each weapon reflects this!
Wind Direction: The current Wind Direction can influence certain weapon attacks, and where Things scatter in the game.
Hexes: There are two types of hex: Land and Water.
- Land hexes are fully, or mostly, covered with Land. These hexes might have a little Water showing on their art, but despite this they are still Land hexes.
- Water hexes are every hex that is not a Land hex, or that you haven’t covered with a Water hex tile. If a Thing would ever move or be placed onto a Water hex (or suddenly find itself in one!), then it sinks and is destroyed.