Kings of War: War in the Holds 2-Player Starter Set
£90.00
12 in stock (can be backordered)
MGKWM112
Play Time60-120 minutes | Players2+ | Ages12+ |
Description
The Kings of War: War in the Holds 2-Player Starter Set is the perfect way for two players to begin their Kings of War mass battle adventure!
War in the Holds tells the story of the brutal underground battles between the evil Goblins and equally wicked Ratkin.
This fantastic value set for Kings of War includes over 80 highly detailed Mantic miniatures, a full rulebook and force lists and a quick start guide. Pick between the evil Goblins, or the wicked Ratkin; give control of the other army to a friend or family and enjoy hours of fun as you take to battle! There’s no better way to get into Kings of War and the Mantic hobby – this box is also great for expanding existing armies.
The Mantic Companion
We've moved all our free rules to the Mantic Companion - reference living rulebooks, summon forces in our list builders, browse events and more!
Go to the CompanionContents:
- 40x Multi-part Hard Plastic Goblin Infantry
- 1x Resin Goblin Wizard
- 3x PVC plastic Trolls
- 40x Multi-part Hard Plastic Ratkin Infantry
- 1x Resin Ratkin Warlock
- 1 PVC plastic Ratkin Night Terror
- 1x Softback Kings of War Compendium 3rd Edition Rulebook and Force Lists
- Getting started guide
Note: Products containing models may require assembly; Resin, PVC and Metal figures require superglue and we recommend washing in warm soapy water before assembly. Models are supplied unpainted. Digital products are delivered via the Downloads area once the order is complete.
WHO ARE THE GOBLINS?
Goblin armies are made up of disparate clans from across Pannithor, typically brought together by the delusions of an individual goblin determined to rise to the lofty position of the goblin king. Goaded and pushed into battle by their superiors, what goblins (severely) lack in training and tactics, they make up for in sheer strength of numbers.
There is no one goblin kingdom. Instead, large clans are scattered across the land, each with their own self-elected (and often tyrannical) leader. It is not uncommon for these miniature megalomaniacs to declare themselves king – and there can often be multiple goblin ‘kings’ ruling at any one time. Typically the kings will spend the majority of their short-lived reign fighting other goblin kings or hiding away from would-be attackers. If any goblin king ever managed to survive the petty squabbling and back stabbing to unite the clans in a common goal, it would be a dark day indeed for the other races.
WHO ARE THE RATKIN?
More than a century after their revolt and escape from the Abyssal Dwarfs, the Ratkin have become a menace that has plagued many of the civilised lands. Tales of savage beasts, arcane magics and bizarre contraptions going to war alongside hordes of chittering vermin cause fear where ever they’re heard. The Ratkin are coming.
The revolt and breakout was a maelstrom of blood, fur, teeth, and gore. When they turned on their masters and creator, they showed no mercy. Thousands of Abyssal Dwarfs died as the vast pack boiled though the halls on its way deeper into the earth. Unknown to their overlords, the Ratkin had been preparing for this moment for years. Miles and miles of new tunnels had been burrowed away from the Abyss, far away in an escape route that could expedite the flight of a new species of evil, somewhere they could form their own destiny and plot revenge on the wickedness that had spawned them.