Kings of War: Ice and Shadow 2-player set
$130.00
MGKWM120
Play Time60-120 Minutes | Players2+ | Ages12+ |
Description
The Kings of War: Ice and Shadow 2-Player Starter Set is the perfect way for two players to begin their Kings of War mass battle adventure!
Relive the battle for Chill, as the Nightstalker presence threatens to turn the tide in the favour of evil. During the Abyssal Dwarf invasion of Chill, they bought with them wicked contraptions of Twilight Kin making known as void-cages. These devices, once opened, create rips in the fabric of reality and connect the mortal world to the Void, birthing Nightstalker horrors into reality.
This fantastic value set for Kings of War includes over 80 highly detailed Mantic miniatures, a full rulebook and force lists and a quick start guide. Pick between the nightmarish Nightstalkers, or the hardy Northern Alliance; give control of the other army to a friend or family and enjoy hours of fun as you take to battle! There’s no better way to get into Kings of War and the Mantic hobby – this box is also great for expanding existing armies.
The Mantic Companion
We've moved all our free rules to the Mantic Companion - reference living rulebooks, summon forces in our list builders, browse events and more!
Go to the CompanionContents:
- 20 x Hard Plastic Tribesmen
- 20 x Hard Plastic Ice Kin Hunters / Half-Elf Berserkers
- 2 x Hard Plastic Frostclaw Riders
- 1 x Resin Thegn
- 20 x Hard Plastic Reapers / Tormentors
- 20 x Hard Plastic Scarecrows / Doppelgangers
- 3 x Hard Plastic Butchers / Ravagers
- 1 x Resin Horror
- 6 x MDF 100x40mm Bases
- 1 x MDF 150x50mm Bases
- 1 x MDF 120x40mm Base
- 1 x MDF 100x80mm Base
- 1 x Hard Plastic 20x20mm Base
- 1 x Hard Plastic 25x25mm Base
- 1 x Softback Kings of War 3rd Edition Compendium
- 1 x Paper Ice and Shadow Guide
Note: Products containing models may require assembly; Resin, PVC and Metal figures require superglue and we recommend washing in warm soapy water before assembly. Models are supplied unpainted. Digital products are delivered via the Downloads area once the order is complete.
WHO ARE THE NORTHERN ALLIANCE?
Deep in the Ice Mountains, on the frozen edge of the range known as the Howling Peaks, there stands an impossibility. It is enchanting, awesome, dominating and incomprehensible in equal measure. Bridging a high valley between mighty sentinels of rock, stands the implausible city of Chill.
Tribes of northmen have bent their knee before Talannar’s throne, as have snow trolls and even dispossessed dwarfs. Word of his realm has attracted elves who have cut their ties to the old world and sought new glories as part of this young nation.
The disenfranchised and the lost find a welcoming home within the walls of Chill. It is a rallying point for those that wish to unite for something greater, and a bastion against the darkness in the world.
WHAT ARE THE NIGHTSTALKERS?
Since the creation of the Abyss, the veil between realities has thinned. Behind the veil lies every nightmare, fear, and terror ever conjured by mortal minds and worse. Where the fabric of reality thins, these ravening entities gather like moths to a candle flame, looking for ingress into the physical world. Terror given form, the Nightstalkers are creatures of dark fable, who hunger for the souls of mortals.
In a world steeped in magic, plagued by warfare, and touched by the gods themselves, it seems inevitable that spirits and shades should haunt the realm of mortals. And yet the Nightstalkers are more than mere ghosts: they are the stories by which parents scare their children abed. They are the monsters that dwell in the darkest forests and demand sacrifice from superstitious villagers. They are the darkest dreams and ill omens made manifest.